The website is presently structured in five parts, but will be updated regularly based on feedback from readers and new developments.

**New Mathematics**

The first part explains how the mathematics used today is constructed from the presence or absence of a distinction drawn by an observer between two objects and why this construction gives rise to one absolute zero, meaning the absence of a distinction between two objects that are the same. It then explains how the new mathematics is constructed from distinctions drawn by two objects relative to themselves and one another. Each number has a dual, enabling the mathematics to track from both sides of every relationship.

**Economics**

The second part describes how the new mathematics can be used to process information about economic relationships, including exchange of goods and services and voting. It offers a vision of how the mathematics could be applied to construct technology that automatically links together people’s economic interests, thereby disintermediating the exchange of goods and services and decision making.

**Science**

The third part explores areas of science where the new mathematics might provide insight or be useful for constructing models.

**Game**

The fourth part describes a game invented early in the development of the new mathematics. The moves in the game are based on the properties of zero and relate these to states of ownership of token spaces and to the different ways in which the flexor and extensor muscle antagonist pairs of the left and right sides of the body can be coupled together.

**Publications**

The fifth part provides links to other publications about chiralkine systems.